Combat & Element System Guide

Master the 4-element combat system to gain +2 tier advantages in every fight. The right gear element is worth more than raw tier.

The Element Cycle

Each piece of gear and each enemy in TokenLordsRPG has an element type: Fire 🔥, Air 💨, Earth 🌍, or Water 💧. Elements form a perfectly balanced rock-paper-scissors cycle where one element counters another:

🔥 Fire beats 🌍 Earth → +2 tier advantage

🌍 Earth beats 💧 Water → +2 tier advantage

💧 Water beats 💨 Air → +2 tier advantage

💨 Air beats 🔥 Fire → +2 tier advantage

Every element has exactly one element it counters (+2T advantage) and one that counters it (-2T disadvantage). The other two are neutral (0T modifier). No element is inherently stronger.

Gear Element Modifiers

In addition to the element cycle, gear itself carries passive modifiers:

  • 🔥 Fire Gear: -2 tier penalty (passive, always active)
  • 💧 Water Gear: +2 tier boost (passive, always active)
  • 🌍 Earth Gear: Neutral (no modifier)
  • 💨 Air Gear: Neutral (no modifier)

Important: The maximum bonus is +2T and minimum penalty is -2T. These do NOT stack — you apply the strongest single modifier only.

Combat Tables

Versus 🔥 Fire Enemy

Your GearCycleGear ModTotalT5 Example
🔥 Fire0-2-2T3
🌍 Earth+20+2T7
💧 Water-2+20T5
💨 Air+20+2T7

Versus 🌍 Earth Enemy

Your GearCycleGear ModTotalT5 Example
🔥 Fire+2-20T5
🌍 Earth000T5
💧 Water-2+20T5
💨 Air-20-2T3

Versus 💧 Water Enemy

Your GearCycleGear ModTotalT5 Example
🔥 Fire-2-2-2T3
🌍 Earth+20+2T7
💧 Water0+2+2T7
💨 Air+20+2T7

Versus 💨 Air Enemy

Your GearCycleGear ModTotalT5 Example
🔥 Fire-2-2-2T3
🌍 Earth-20-2T3
💧 Water+2+2+2T7
💨 Air000T5

Board-Specific Strategy

Each board has a dominant enemy element. Prepare the right counter-gear:

  • Board 1 (Earth enemies): Use Fire gear as primary counter (Fire beats Earth = +2T)
  • Board 2 (Water enemies): Use Earth gear (Earth beats Water = +2T)
  • Board 3 (Air enemies): Use Water gear — best matchup in the game (+2 cycle AND +2 gear boost, capped at +2)
  • Board 4 (Fire enemies): Use Earth gear (Earth beats Fire = +2T)

Multi-Element Loadout Strategy

Build and maintain complete gear sets (weapon, armor, helmet, boots, ring, amulet) for multiple elements:

  • Set 1 (Board 3): Full Water gear set for Air enemies
  • Set 2 (Board 4): Full Earth gear set for Fire enemies
  • Set 3 (Flex): Mixed Fire/Air pieces for early boards and super mobs

Before each fight, check the enemy element and swap to your best counter-gear. Against a T10 Air super mob with T8 Water gear, you achieve T10 effective power (+2T). The same T8 Fire gear would only perform as T6 effective (-2T). Element swapping is free and costs nothing but awareness.

"May your grind be unhinged, your loot be illegal-looking, and your energy bar stay so overcapped the devs consider blacklisting you!"
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